Hello there. I recently got Blender a few weeks ago and have been all over the place with it, trying to learn as quickly as I can. It’s just such an awesome program, I can’t get over it and have been irritating my entire family with images and animations of bouncing balls and what not.
Here’s the first real project I’ve gotten anywhere with, roughly rigged up and smoothed out. If someone might enlighten me as to where I can upload the .blend at, I’d happily share that in hopes of getting some advice.
Looks like you’ve got the modeling tools down. And you’ve run into the animator’s bane: awkward deformations. No easy way around it. Weight painting will lead you astray for a while, since it will fix about half of the deformation problems but seems so arcane and tricksy that most people get the feeling that if they but did it better, it would fix everything, but it won’t. toloban has some good tutorials on fixing deformations and Catboy did a horse that has a fantastic rig which overcomes most of the awkward deformations in the animal.
You should be satisfied with that project, Zephyr. For a blenderer of a few weeks standing, you’ve made a lot of progress.
BlenderArtists only accepts image files. There are other free file sharing hosts that will accept any kind of file, I use esnips.com, but there are many others out there.
One of my favorite tutorial sites is 3Dtutorials.sk. They don’t have many Blender specific tutorials, so you won’t get a lot of info about which key to press, but they are big on showing workflow, and that’s an important part of getting better, with any 3D program.