Normal Map alignment problems

I ran into a problem after I applied a normal map to an object. Along the seam that I marked when UV unwrapping the object, the normal map doesn’t line up properly.

http://img638.imageshack.us/f/picture2yo.png/

Yep, these sorts of problems are quite common in the support sub-forums…

when baking normal map, allow some bleeding at the edges.
Post some screenshots maybe so we can see what do you have there?