I use to do normal map within Blender, baking Nmap texture from Hi-poly to Low-poly
by using the baking normal button !
But even if i use the same technique than before, Blender crash anytime i try to get it !
I don’t understand why, the memory is not overloaded and my models are not to complex, 2 000 vertex on my test file.
Is that only because the version is not stable ?
2d thing, I would like to get a buttons panel with preview and one button to produce NormalMap in one click from selected object, is the API is already including these operators ? where to find it ! (i did looking at all documentation about !)
thanks for your answer !