Normal map problem

Hi,

When I bake the normal map from my high poly character to the low poly model
I get some strange error between the legs (pants, boots and legs). Does anyone know how to fix this?

http://img853.imageshack.us/img853/6751/buggi.png

maybe your normals point to the wrong direction…check it.

Try to recalculate normals (outside). Edit mode, select all, ctrl+n.

I think, this happens because of overlapping surfaces, such as your t-shirt and vest. Try to bake normals for every clothing separate switching off rendering properties for others items. You could watch short tutorial about baking normals at blender cookie site.