Hi, I am having trouble with importing normal maps from 3dsmax. See image.
I have tried all the file formats I could think of but still not showing up correctly.
Thanks.
Hi, I am having trouble with importing normal maps from 3dsmax. See image.
I have tried all the file formats I could think of but still not showing up correctly.
Thanks.
Welcome!
It looks like the texture is mapped to the wrong UVs. Does this object have more than 1 set of UVs? If it does, you would need to create a “UV map” node in the material and plug it in the textures (replace the texture coordinates nodes with it), so you can choose the correct UVs for each texture.
Thanks a Bunch that solved my issue, Cheers!