This is more of a math question, but I think this is the right forum to ask it in
I want to create spotlights that point in the directino of the normal of the face, how do I set the rotation of the light to the normal of the face?
This is more of a math question, but I think this is the right forum to ask it in
I want to create spotlights that point in the directino of the normal of the face, how do I set the rotation of the light to the normal of the face?
though i do not know the answer, i suspect a vital clue lies within the beast script.