I thought i knew the thing !!!
I got this:
shit.blend (1.7 MB)
and this as a result…
mesh ‘deforms’ (from bump) appear… errr… in fact they do not appear !!!
anyone got an idea ?
Obviously i missed something
as a side question: i’d like to use heightmaps instead of normalmaps. does anyone know how to change bumps to heights ?
i want big fabric waves ( from bumpmap ) to make ‘shadows’…
( just guessing i still have a lot to learn !!! )
thx in advance and happy blending