Normals error

The normals on the arms in this game:

Are messed up - I tried recalculating and everything but I can’t seem to get it to work.

Press (Numpad) 0 to go into camera view,
Then get into textured view,
Then press P. W to walk forward, and mouse to look around.

EDIT: It seems that the arm models are on the second layer. Just move them to the first to see them.

idk, normals are ok for all objs. That’s what i see in game

Yeah, but the arm on the left, you can see its fingers INSIDE the hand O.o

Yep. I see. Finger lacking some segments deep in crease, hard to see. There are overlaping tris at wrist somewhere. After deleted some edgeloops on fingers too - that’s in game mode