I am still new to using normals and have great renderings with them but how can I apply that normal to a texture…
Instead of applying it to a texture and only seeing the effects of normals in rendering/GLSL how can I bake the normals to a texture and export it as jpg. to my desktop… If I put it like that
-So I would see a for example- http://www.darttinstitute.ca/img/behindthescenes/ninjaNormalsMap.jpg
That normal would be on this- http://satoworks.com/MasterClass/NormalMap.jpg
Then I can save that texture with normals on it to my desktop… ???
how would I be able to map that on a texture and then i can save it.
Thanks in advance