I’m working on a monster called “Gorgon,” and I’m not done modeling the head yet, but have some basic features down.
But the Gorgon does not yet have nostrils, which I forgot to put in with the eyes.
Gorgon.blend (134 KB)
So I know edge loops might come in handy, but I don’t know how to use them correctly for this. If anyone can help, please do.
Thanks!
EDIT
The finished model is going to be exported to ZBrush for sculpting and texturing. Just thought I needed to add that