Ok, so I have this project that I have been working on for the past couple months, I’ve posted threads about it in the recent past so you may already be familiar with it. I have been modelling a realistic scale model of a grand piano, and was hoping to add some interactivity or at least animation to the project. I know how to use the game engine to virtually “play” the keys on the piano using the computer keyboard or mouse as a controller with IPO and sound actuators, but my model seems to be far too complex to use (I would post a .blend, but i do not have it on this machine). I would like to incorporate this effect, but it seems like even very simplified models still crash the program when i try to use the game engine with them. I understand that it might be tricky since the piano has 88 individual keys/objects, but I have seen much more complex projects built using the game engine. Any suggestions on how to make a model more compatible with GE, or any other ways I could get the same result?
Any input is appreciated…Thanks!