I’m putting the finishing touches on a high poly model.
As I 'm using this as a learning project I thought I would use the sculpting tools to add some of the smaller details like the pins in the side of the gun. However when I try add them in using an alpha texture I’m getting very poor results like this.
I’ve turned on dyntopo and adjusted it’s various settings but I can’t get anything that looks better. I’ve even increased the mesh density by several factors and it doesn’t seem to help. I constantly get this pixelly mess. Any idea what I’m doing wrong?