Hi,
I’ve made a mesh, but turning on show normals indicates that all the normals are pointing inwards. So i’ve tried ‘Ctrl + N’, but they stayed the same, so I tried ‘Shift + Ctrl + N’ to try the opposite, but still no joy… eh? :eek:
Anything else I can try?
The mesh was made from two ‘Curve -> Bezier Circles’, joined, converted to mesh and then extruded. Maybe (probably) this is the reason, but it’s quite a complex shape, requiring beziers to form it. Is there a better way to extrude curves with voids (say convert to mesh and then do a boolean operation?).