Not rendering the "Source" object of a Particule sistem ?

Hi ,

I want to know how to not render the original object i use to show as particules ?

Not the emitter but the object wich is taken to be rendered as the particules ?

Thanx !

Can’t you just move it to another layer that is not visible?

im using a deflector and atractor so i need them both in the same layer,

bbut ill try something like that in the compositor .

thanx !