Hello! I’m extremely new to Blender, and I am attempting to model this character here.
I have modeled the button eyes and I am working on the head, but I’m not sure where to go from where I am. I want to add a jaw while being able to create a mouth cavity (I plan to rig this model for animation later on.) I also want the jaw to stay within the constraints of the current rounded-cube shape.
Here are pictures of what I have so far. I used a pre-subdivided cube (3 by 3 by 3 vertices) and a subdivision modifier (catmull-clark, 5 subdivisions.) Then I arranged the vertices, adding any needed ones (vertices circled in blue used for eye cavities.)
Any suggestions on how to add a jaw?