Okey so basicly I has this 700mhz PC overclocked to 785 and an ATI Rage 128 gfx card right it’s got 32mb and works quite well (not to mention 356mb sdram, or something like that)? Well I downloaded NeverWinter Nights and it said that my gfx driver didn’t support OpenGL so I was like “%^&#$!^” (<—F*CK). then I think, “Hey maybe I should check for new drivers”. 30min later the new driver is installed and I’m all happy cause now the game runs at a clean 30fps.
This is where Blender comes in.
I got bored of the game after 3hours of play so I decided to open Blender and blend some. BLENDER doesn’t OPEN!?!?!? But I kept my calm and restarted and now it works. But the thing is, it’s SLOW! Like REALLY S-L-O-W. I tried rendering something and it goes like 4x slower (no joke) and ontop of that all the 2d stuff in blender (think GUI) takes AGES to load/display. When I click on “File” it takes takes out timer 3.78 seconds to load the menu, I can go up and down what will be the menu 7 times in that time… do have any idea how slow that is?! that’s like rendering a 10poly scene with a 512spot+shadow…
So I was wondering does anybody know what is going on here?! and ofcourse do you have a solution? Before I forget, before I installed this “better” driver Blender was running fine like it should, menu’s were actually visible when you click on them etc.
Oh, and basicly what it boils down to (or so I believe) is that Blender doesn’t like OpenGL.
P.S>Take a look if you don’t believe what I said about OpenGL: