Hey everyone. I’ve been messing around with blender for a little over a year now I guess, but this is the first time I’ve posted a work in progress. I’ve come to elysiun many times over the last several months and have enjoyed seeing everyones work and have appreciated all the help people have given me in learning blender.
Any way here is what I’m working on currently. It is an original sci-fi design, it is meant to be a small scout vessel that could carry 2 to 4 personel in the front pod area. The rear section is a drive and cargo area. I intend it to be capable of spacial and atmospheric flight. I am currently debating on what to call it. I’ve been debating something with the word griffon in it, but that might be too corny. Also one technical question I want to put out there, I am having trouble getting the windows to show specularity. The windows do have some alpha value, but the specularity is set to be opaque on the material. The material looks correct in the thumbnail on the materials window, but fails to render that way.
So let me know what you think, and I’d be open to any suggestions. Hopefully there will be more to come over the weekend.