Maybe you havn’t set up the parts in which is the image splitted correctly.
By default I think it is set to 1000 x 1000. If you are using a graphics card to render change it to 256 x 256
What I did before was open the original 2.65a .blend with the 2.66 and “save as” as a new .blend file, and then “F12” to render.
This time in 2.66 I just open the original 2.65a .blend and “F12”, than open the file resaved previously to 2.66 and “F12”.
This time the both take exactly the same time, 3min24sec.
The first time, I believed the 3d window was set to “rendered preview” , I had experiencing some crash in some of the previous 2.6x when I try to render, maybe this is the cause for the longer render time (or maybe not). Anyway, if things stay like this, is OK for now, but the 2.66 render time is a bit higher than 2.65a.
Sorry if the question is a bit stupid, but where can I set that?