Hi, i apologise in advance if the answer to this question is elsewhere on the forum, but after an hour of searching, i cant find it, so thought i’d ask.
I’m looking to allow the user to to enter a number in a game. This number would then affect how many objects were created, but within preset bands, ie 0-30, 31-60 etc.
How do i go about accepting/processing the number, either as a text input, or selection of preset bands,
and then, how can i cause this to create objects at different empties around the level?
Thanks in advance for any help that anyone is able to give,
Rich