Numerical input behavior since 2.8 [SOLVED]

Does anyone know how we can the pre 2.8 numerical input behavior back? in pre 2.8, say you need to move a face, you type a number and could choose to prefix or suffix it with a minus. Currently the minus always needs to be a prefix.

Since i dont always know what positive or negative direction is, this current behavior makes for a lot redo’s.

Here you can small screengrab of the input in the top and bottom corner of the GUI. The pre 2.8 set the number in between brackets. Post 2.79 adds it inside those brackets.

Blender 2.79 input behavior
Screen Shot 2023-03-31 at 13.14.41

Blender 2.80 input behavior
Screen Shot 2023-03-31 at 13.14.28

Okay… im dumb…

I should have looked farther, since i did google the numerical input behavior. I saw with Asterix or = you can use the advanced input. But i didnt notice a difference. Just now i went into settings and noticed its a default setting. Unchecking this “fixes” my issue :slight_smile:

Screen Shot 2023-03-31 at 13.20.29
Screen Shot 2023-03-31 at 13.22.32

It took me like 5 seconds hahahaha

So it does not only help to look for answers here but sometimes one do think more about it while formulating thr question :wink:

… and now you will never forget it :stuck_out_tongue_winking_eye:

I googled for a while and since it’s generic question didn’t find the answer quick enough