nurbs sphere not 'perfect' :(

In 2.49 and 2.5 I have found that the nurbs sphere has quadrant-like creases (‘hot-cross buns’ pattern). This is messing with the surface quality of my surface normal textures.
It is immune to resolution increases. I even tried re-entering the exact weight values for a sphere.

Anybody know why this is? I read somewhere they aren’t true ‘rational’ NURBS for usability reasons, but I don’t know what the fix would be either. (please no suggestions to use polys)

BTW, the issue is still there in the nurbs branch…I tried that too.

thanks

go to the new nurbs tool thread and ask the questions there
you might get a respons from one of the dev !

salutations

you can change the preview and render resolutions of the sphere in the properties window. Best to post a pic of what the actual issue is.