Nuroh Gribsek - Master Blacksmith

A detailed blacksmith character, requiring no support to print.

I wanted to create a character that knew their craft inside out over many years and was satisfied with a happy customer and a job well done.

Largely Zbrush based, but Blender was used along the process to rig and pose the character, snap to surface tools to place bolts and clips and smaller items, blocking in the overall mesh and of course the final render.

Available to download and print from