well, like the title says:
don’t think I’ll be able to finish it in time for the contest; blender segfaults if I try to render it with all the (six) legs.
Yes, its intended to be a spider, but I thought I’d cut down the legs to 6 (why not? its a mech)
the leg you see is constrained with pistons, but the foot has too many degrees of freedom for the type of joint (requires careful animation)
I want to fix that, as this mech will end up in an animation (If I can ever get it to render that is)