Nvidia AI + Raytracing = real time = simulation hypothesis confirmed

https://www.youtube.com/watch?v=SvlEq2kTNKI

skip to 2:00

Can we have this in the new 2.8 game engine??? lol

FXXX, how this even work is beyond me but we are 1 step closer to something

singularity, simulation hypothesis, purpose of life, post human evolution etc

It seems to me all of this converged at some point and the key is ultimately in AI development, or… Nvidia GPU

I’m all amped and scared of the future at the same time, isn’t it funny?

Chill, only wicked fear :wink: yes, and they will do anything to scare the hell out of you & turn you into the monster who wants to avenge - kill, prohibit another you or your iteration.

Here’s the link to this years full presentation from Jen-Hsun Huang @ GPU Tech Conference 2017

Thanks for the full link, yea it’s more hype and clickbait I hoped to draw forum members away from that “toxic” discussion about UPBGE, de ja vu…

Anyway, that squareenix kingsglaive demo is an epic demo of real time graphics

Also gpu rendering was only a thing like 7 years ago in blender and now we have an AI that can inferred and speed up your work in an instant, I know raytracing work like photon but damn we are going into some crazy place there with a “simulated mind” lol

I’d almost see the day our game engine using cycles running at 60 or 120 fps