I’m having a texture problem. I UV Mapped an image to a mesh. If I render it, it looks fine. But if I look at it in potato mode the quality is highly diminished. Also, the image looks fine in the UV Mapper window, but bad in the 3d view. Does anyone out there using this card have a certain Nvidia profile they are using with the correct settings? I’m currently using the default. I tried using the many of the others, but with no success.
Thanks for the help,