i am just curious, whether somebody else with a PCIe card from NVIDIA has problems running blender in 32bit color depth mode
System specs:
Windows XP Professional
Asus P5AD2 Deluxe + Latest intel drivers v6.21.1001
P4 3.4 GhZ
1024 MB RAM
Geforce 6600 PCIe
Blender is instantly crashing the system if i am switching to 32-bit color depth. On 16 and 8 bit it works. I have tried many different drivers so far (Old/recent/beta nvidia drivers) nothing helped.
Somebody knows how to solve this? I hope i am not the only one having a nvidia PCIe grafic card