Oak Bark Material

Hi everyone,
I created oak bark material procedurally in Blender, rendered in Cycles. It has height map for displacement and albedo map for coloring.
Let me know what you think, cheers!

You can get the material on Gumroad and check it at Artstation:


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That’s a good one, thanks. It looks like it will be educational for me as well since I haven’t a clue what you are doing.

Thanks @jskksj , I tried to keep things self explanatory and tidy.
This was actually my entry for a small contest in a Facebook group that I won Substance Indie Licence. Here you can find my approach and steps to create the material: