OBJ export error

Hello Everyone,

I am using 2.41, and getting a strange error when trying to export obj. The export works fine until I move the center of the object. (Transform…Center Cursor). After moving the center of the object, exporting gives the following error:

OBJ Export path: “C:\Program Files\Blender Foundation\Projects\Objects\P_Cabinet
_TM.obj”
Traceback (most recent call last):
File “<string>”, line 615, in write_ui
File “<string>”, line 274, in write
File “<string>”, line 95, in getMeshFromObject
ValueError: invalid bit(s) set in mask

Anybody have a clue as to what the problem could be?

Thanks for your time.

Cambo has improve obj import/export script. Download last version of blender on graphicall.org. It should work. If not, post the problem on Python forum for Cambo to analyse it.

Its a bug in blender, get an updated blender from… somewhere :confused:
Try this build. its 2 days old, and has all new scripts etc also.
http://users.pipeline.com.au/jbarton/blender_fly_mode_win32-mingw.zip

Karpov,

Thanks, but I still have the same problem, moving to python forum.

cambo,

Thanks, I’ll give it a try. I didn’t see your post till after I had replied to karpov.

cambo,

It works fine, thanks for the link. Now all I have to work on is an understanding of the shader nodes!

Thanks again!!