Hi I’ve been looking around the forum for a while but can’t find anything related to my problem.
My problem is that the .obj exporter exports all my frames with the same data!
My obj exporter works fine (no errors), I’ve attached my armatures to vertice groups in blender (gave vertex groups and bones the same name) and created an animation in pose mode that works fine in blender when I cycle through the animation frames. (Mesh deforms with armatures)
Does anyone know the cause of this problem. Is there something I have to do to my mesh and armatures?
I can export frames seperately but this would be a little to time consuming for me I reckon.
I’ve been trying to figure this out all day so if anyone has any ideas on why this is happening I would be greatly appreciative.
Cool I figured it out! All I had to do was have a 3d window of my object open while exporting.