Well, I have been playing with my orc head model and started doing some UV texturing via export with the obj export script to UV Mapper.
I saved the model fine and saved the UV’s like I always have and then imported back to Blender. When I apply the colour map via UV mapping in Blender, it shows up perfect in Potatoe mode, but when I render, all I get is a black render screen. And yes, I do have the TEX Face button pressed and I also have tried applying the colour map as a texture with the UV button pressed.
Anyone have any suggestions here?