First of all - Thanks for the interesting to help me guys …
- studio max saved the .obj and .mtl file in the same directory… but because i had some objects at the same directory (but with different names) i try this time with a new directory containing only the .obj and .mtl files.
had the same result…
lets explain to you with some pictures what i am doing to see what i am doing wrong (i am not a pro user of this programs )
first i am building a basic model in my studio max.
and this is how it look when i render it from inside the 3ds max :
now i try to save it the selected model as a .obj :
after that i open my blender and select to import a .obj file in my scene
and i get this result always (even when i try different compilations in insert buttons) :
( i use the 3dnop script for 3d presentation…but i dont think that this is had to do anything with my problem as it makes the same when i import it in a new scene )
and here is what it look like after render it :
hope these pictures help you to find what havent understand and make wrong