object as just wireframe

Some blend files that i’ve downloaded have objects that are wireframe (and only they are) in object mode—and it’s not wireframe viewport shading. They do have faces in edit mode. I was wondering how this is done? Trying to meshdeform a face and it’d be nice if i could see past the deformer’s surface without going into wireframe mode.

Select Wire as the drawtype for your object.

Richard

Many thanks! Couldn’t proceed without getting that right.