Good morning,
I have a character that I would like to animate in different scenes. I want to link the object data for each scene so that if I do any mesh modification it will be done for each of the animations. However, by doing so I realize I can’t animate my rig by keyframe independently in each scene, as the keyframes are affecting each scene.
I hope I’m clear. Is there a way to link object data but still be able to animate the keyframes independently in each scene?
Thank you very much,