I have a grid which is acting as my floor in my game and it keeps displaying itself in front of all other objects no matter what I do, I’m not sure how to fix this problem.
Here is the blend: The Escapists_InDev1.blend (3.36 MB)
Also, I have figured out how to keep my mipmaps turned off when in the standalone player, however to do this it seems that I cannot use any materials on my objects. This seems fine for right now as I’m just using very simple 8x8 or 16x16 pixel textures, but I don’t want it to cause issues in the future. Any tips on how to use materials and keep mipmaps turned off in the standalone player would be appreciated!