Hello I’m attempting to make a 3rd person shooter gane using Blender v2.74 and I have placed a cube at the player’s feet for the collision and movement. I have also created a plane with the static dynamic and use it as a floor. But when I walk the player off of a high place, the cube will fall right through the plane. The collision works when I walk across it or jump on it but when it falls from a high place the collision won’t work.
Is there any way to fix this? Am I doing something wrong?