I am having a very strange problem, and I don’t know what’s causing it, or how to fix it. It’s never happened before.
I am working on a scene with a landscape and some statues. In the solid view and shaded view, everything looks fine. When I switch to rendered view, the land object flips up into the sky, although, the object outline shows it where it should be. Very odd and frustrating.
Any idea what’s going on here?