I apologise if I am saturating the forum with questions, feel free to move/delete if needed.
Back to my question: I have an object that uses object.getLinearVelocity to get its speed. Now, logically, it outputs a +ve reading in the +x, +y and +z directions, but when travelling say, backwards (i.e. -x), or to the left (-y) or down (-z) I get negative numbers.
How do I get around this? I know the output is logical but how can I make it so that it reads positive answers whatever direction I go in?