Object ID Pass Anti Aliasing Problem

Hey!

is someone aware of the ugly Anti Aliasing from Object ID Pass?
Or am i doing it wrong? :upside_down_face:



Thanks for any hints :wink:
Phil

You can improve it a bit more by using the anti-aliasing node in the compositor.
But if you want to do it right, then use CryptoMatteโ€ฆ

1 Like

Well, thx man!
the anti-aliasing node is very nice and does a good job!

thx for the video also :wink:

Greets phil