Hey there. I am working in Blender 2.8 and I have a particle system set up on an object. When playing the animation when the Emitter passes through the object, hits the object origin point. The origin point also emits?
How can this be fixed?
Here is a link to view the animation. Look at the center screen just above the Letter M.
You will see a line being created as the letters turn to dust.
http://www.thingsrinit.com/avideolink.html