Well at least i will need to thank Autodesk since they brought me to Blender with all the crash i was getting since it was a nightmare in production.
My only choice was to use 2016 but still there was lot of UI problem and other random crash + the new UV tools where not in this version.
Currently more than a month in Blender 2.79 and i am doing almost the exact same work i was doing in max and it is rock stable and so far i only crash once while using an addon and this to be expected.
So far i am quite a happy guy in Blender but i would be a very happy guy if they can brought displacement in Eevee so we can do procedural modeling in real time instead of always having the annoying rendered view.