I am trying to work through the quick start ‘Gus’ tutorial
and have progressed to the point of adding materials to the figure.
But the last object added is the hemi light and it stays selected
with pink dot in the center. All other objects that I try to select
will not respond to texture and shading assignments. In other
3D modeling and rendering programs I have used there is kept
a list of objects that can be used to select a particular object.
With the box select, if an object cohabits a space that makes it
impossible to be descretely selected, the object won’t be selected
alone ( for example, a light bulb inside an enclosed lamp shade).
That is were the object lists are useful. How is that done in Blender
and how do I completely deselect objects and select objects to
assign shading and textures to?
I am working on a Macbook Pro/Intel OSX 1.5x (the track pad makes
it difficult to determine which is MMB and which is MB, as well as numlock to
use numerical keys)
Thanks for info.