I’m not a programmer at all, but I was wondering if it is possible to create the following:
In After Effects it it very easy to control the viewport and rendered visibility of an object by just trimming it in the timeline. Right now I’m animating some MoGraphs in Blender, and to be honest, it is a pain in the a** to keyframe every single objects render buttons.
In Blender we do have the Dope Sheet, which is similar to the timeline of AE. So would it be very complicated to add something like a visibility line for each object, which I then can trim?