Object Visible in solid mode but not in material preview

can someone tell me why the peg tuners disappear from the material preview instead they are visible in solid mode? i haven’t clicked the disable viewport and the render preview



Take a look at the filter settings of your outliner. The Hide in Viewport (:eye: – icon) is disabled and so you do not see what was enabled as hidden in the viewport but only what is disabled.

( AFAIK : disabled items do have no effect on others; hidden may have)

I tried but they aren’t visibile still. I tried also to see the display as and they are set to textured

Okay… (or not…) if Visibility is not set to Holdout… then i’m out of ideas…

Maybe you can delete some parts (so don’t give away your model) and post a small example file for further investigation ?

BrokenPegTuners…blend (3.0 MB)

The missing texture should not be the problem since you does not use the alpha anyway…
Again: out of ideas…

Edit: after i saw that the screenshot doesn’t show that i used material view and i wanted to redo this i discovered: when in edit mode some faces are hidden…

i fixed the problem by reopening the file with an older version of blender where they were still visibile export it from there and remport it in blender 4.3

Okay… that’s definitely… weird… :stuck_out_tongue_closed_eyes:

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