i have imported objects when switched dynamic they act like ghosts but are not. ?
Could you refraise that I don’t really know what you just said. Are you talking about the armature animations when you run it and when you play them there all messed up or what???
ok sorry.
i import objects from wings/nendo or whatever in wrl.
they act ok on collisions with objects from blender but not among each other.
i put them dynamic and set all faces to light and collision.
what could be wrong else ? =
thx
the weird thing about it is, it works perfectly as soon as i switch off light for the affected faces…