Noob alert: I use Blender 2.71. I am trying to make a cartoony cow (very shawn the sheep/wallace and grommit style), and I have a couple of questions.
First (most important) question: After I make a very basic head shape I try to add the eyes using UV spheres. However, after I placed the eyes inside the head, as soon as I deselect the spheres they somehow become a part of the whole head, so I cannot select them separately again. Probably just stupidity on my side, but can someone please help me with this?
Second question: If I want to texture my cow, is it really necessary for it to be symmetrical for me to effectively UV unwrap it? On all the youtube tutorials I see they always have a mirror modifier on their models. eg, If I want one horn to be kinda skew, or one eye slightly bigger than the other, will that mess up my unwrap?