Objects deform when scaling

Hey guys,

When I select an object, go to transform item and then set a higher value, let’s say, 50.000 (50 times) to the xyz scale I notice that my model doesn’t scale properly, the legs got deform. Also when I scale the eye lens they also deform.

What could be the reason for that? Thank you.

If parts of the leg have been scaled already, scaling them more has a multiplicative effect. Scale should be at 1/1/1 for everything before additional scaling

Be sure to “Apply” all transforms (or just Scale, I usually just do them all) to parts before scaling as group.

“Apply” is in the Object menu, and the hotkey is CTRL+a.