Hi, never encountered this before.
Been creating some structures. Working on one object, putting it aside then starting on the next one.
Then I realize this problem of any out of range disappearing when I pan on the axis or move away a slight bit.
Don’t know if this is a physical technical issue or I’ve a wrong setting somewhere.
I’ve since created new dummy blender files to test things out and it appears okay with them. Am I overloading things somehow?
Thanks for any direction.