This is happens when you use armatures and the center of parented skin mesh moves out of the cameras view. The GE does not care about the deformations by armatures, neither for pysics nor for culling.
I hope this helps
This is happens when you use armatures and the center of parented skin mesh moves out of the cameras view. The GE does not care about the deformations by armatures, neither for pysics nor for culling.
I hope this helps