Is it possible to anyhow change that, when something goes on high speed towards an object, it goes throught it. On lower speeds this won’t happen. This is annoying, is there anyway to stop this?
And another question:
My textures won’t be seen in game, how can I put so they will be seen? I’ve made a test game couple moths ago where items were texuted, but can’t remember how I did it anymore.
Is there somewhere a button that allows them to be seen or something? :o
And one more question:
Is it possible to add “gravities” to objects, like to particles in that “Fields And Deflections” tab, but so they would affect to objects too.