objects keep falling through other objects


I’m trying to make the domino game as was brought by the new release of Blender.

I make a cube as a table. Subdivide it a couple of times. Put a domino stone a little above it with the same specs as in the game. I use the Bullet settings in the world menu, the Dyn settings in the material menu. Press P and the domino bumps a couple of times and then falls through the table.

I must be missing something but i cant get it to work.

Thanx Twan

Did you change to Bullet physics in the World settings?

did you give all the dominoes a rigid body and tat other stuff? If you forgot to include a dominoe then it will be not changed by the physics… it will just fall when you press p

also make sure none of the dominoes have the setting of ghost